I studied media informatics and media and game design. I currently work in the digital education industry as a project manager and XR developer. Most projects you find here were developed during my studies or my free time. They range from games to XR, web and mobile applications with a focus on frontend development and 3D visualizazion. I am interested in creating interesting designs, both visually and conceptually, that not only educate, but transform the user by creating new perspectives.
I am married to my wonderful wife Johanna Daher and we live together in the beautiful city of Magdeburg, Germany. In my free time I like to code, watch and (sometimes) write about movies (you can find me on letterboxd). I enjoy games of every kind (computer games and board games) and try to get into chess from time to time. I love to be outside, spend time gardening, on a bike or reading a good book somewhere. I have an awful taste in music (according to my wife), like to travel and appreciate a good cup of coffee in the morning or tea in the afternoon. You can find some of the more important details of my work life below.
since 2023
Working at Playing History as a game developer for serious games.
2019 - 2022
Working at Digitale Lernwelten GmbH as a project manager and XR developer.
2016 - 2019
Master's degree in media and game design at the Harz University of Applied Sciences (final grade: 1,0).
2015 - 2016
Internship at ka:media interactive GmbH as a Unity 3D developer.
2012 - 2016
Bachelor's degree in media informatics at the Harz University of Applied Sciences (final grade: 1,6).
2022
Project lead for the technical development of a user group management as an extension to the e-learning modules of the Saxony State Office for Schools and Education.
2022
Project management for the creation of mVET – an education and training platform for veterinarians, offering events, digital books and additional tools.
2022
Content and project lead for a web-based teaching module on people with disabilities and the global south for the international aid organization Missio.
2021 - 2022
Creating and publishing the mGuide Altenburg – a tourist guide app for the city of Altenburg (Thuringia, Germany), including location-based features.
2021
Design and development of MMMMO – an interactive map to show the dissemination of transcripts in the middle ages to be used for scientific purposes and medieval studies, funded by the British Academy.
2020 - 2021
Writing and developing several e-learning modules for the physics subject to be used in schools, commissioned by the Saxony State Office for Schools and Education.
2020 - 2021
Design and implementation of the Sis App – the digital conversion of a print magazine for teenage girls to promote interaction and community building.
2020
Project and content lead for a web-based teaching module on people with disabilities and inclusion for the Christian Blind Mission.
2019 - 2020
Designing and developing a prototype of the mSchool – a didactic-pedagogical infrastructure in virtual reality.
2018 - 2019
Master thesis about "playful design of learning environments through augmented reality", rated with the grade 1,0.
2018
Design and development of Droppys Wasserlebnispfad – a station-based serious game accompanying a nature trail in the Harz Mountains on the topic of sustainability and the sustainable use of water resources.
2017 - 2018
Design and development of the puzzle game WAKE as team lead and programmer (published in the Google Play Store).
2016 - 2017
Design and development of the serious game SumMit for the use in workshops teaching intercultural competence, in cooperation with the University of Göttingen (in use at the University of Göttingen since 2017).
2016
Bachelor thesis about "motivational methods in serious games", rated with the grade 1,0.